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Various health-related bugs #23
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most bugs are related to the setHealthPacket now only used for killing players/(decreasing health). |
Can anyone reproduce the double hit animation issue? I can't anymore. |
3 is not reproducible as of 1.0.0.16. |
Small bug. I don't think it's worth a separate issue. Anyways, I'm not off topic. |
Attributes issue, you can resend them manually if it's important to you. |
Exactly what I'm doing right now. |
@Muqsit I believe that is a client bug, the server-side code is perfect as far as I can tell. Similar issues can be seen on Realms with the XP bar not updating, so I think that's a client issue. |
4 is due to client-sided health regeneration effects. This would require attribute resending when the regeneration is cancelled by a plugin. |
4 has been reported to Mojang as https://bugs.mojang.com/browse/MCPE-20507 . |
Just tested on 1.2 beta and 4 is still reproducible on it. |
Read the comments. 4 is a client-sided bug, so there's nothing for us to do about it. |
I know it was a client bug, I voted on it. Just got a bit confused sorry |
6th was fixed in 1.2, tested. |
Issue description
(health should be set using attributes, not SetHealthPacket)(old client bug)Changing a player's max health doesn't update client attributes(client bug?)OS and versions
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