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pokeparadox/README.md

Hi there 👋 and Welcome to my GitHub page!

I'm a long-time homebrew games/application dev - Professionally I work on C# applications normally using EntityFramework and interfacing with MS-SQL

Past

  • Created the portable C++ game engine, Penjin
  • Lead the development of community built game Pandora Panic! and have it release in time for the launch day of Open Pandora
  • Ported various games to OpenPandora, GP2X and Dingoo, some closed source.
  • Beta tested various emulators and games.

Present

  • Work full time with C#
  • Potter about with ideas using Godot engine in spare time
  • Also create music using LMMS, Audacity and FamiStudio

⚡ Fun facts:

  • I appear as a boss in the game Two Months
  • I appear in the greetings/credits of MiniMenu for the OpenPandora opensource handheld console
  • I have worked on some aspects of GMenu2X used on many homebrew/emulation handhelds

Around the Web

My Linktree contains my current haunts

Input Coffee - Output Code

Here is my Ko-fi should you wish to support my work

ko-fi

Pinned Loading

  1. PenjinTwo PenjinTwo Public

    A Game Engine framework, written in C++ with intent to be portable.

    C++ 8 2

  2. godotoid godotoid Public

    BreakOut Style Game ported from Penjinoid by BZar

    GAP 1 1

  3. pandorapanic pandorapanic Public

    Automatically exported from code.google.com/p/pandorapanic

    C++ 1

  4. PoopShoot PoopShoot Public

    A silly space shooter game

    GDScript