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Real goban rectangular not square? #24

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popojan opened this issue May 24, 2020 · 5 comments
Closed

Real goban rectangular not square? #24

popojan opened this issue May 24, 2020 · 5 comments
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enhancement New feature or request question Further information is requested

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@popojan
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popojan commented May 24, 2020

I have come across this stackexchange topic: Why are the boards not square?.

Should the virtual goban be rectangular?
Lines spaced differently in each axis?

@popojan popojan added the question Further information is requested label May 24, 2020
@lj739
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lj739 commented May 25, 2020

Yes, 49cm*46cm

@popojan
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popojan commented May 25, 2020

OK, will have to account for that when refactoring shaders.

@lj739
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lj739 commented May 25, 2020 via email

@popojan
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popojan commented May 25, 2020

Thank you for feedback.
Nothing changed there. The ones for 9x9 board?

What about texture of the stones? Niclas Mattsson mentions slate and shell.
The shader is ready for procedural textures.

Other option is to focus solely on new features, as in the past I had often found myself forever tweaking appearance....

@lj739
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lj739 commented May 25, 2020 via email

@popojan popojan added the enhancement New feature or request label Oct 25, 2020
@popojan popojan self-assigned this Jan 1, 2021
popojan added a commit that referenced this issue Apr 4, 2021
@popojan popojan mentioned this issue Dec 3, 2021
popojan added a commit that referenced this issue Dec 3, 2021
@popojan popojan closed this as completed Dec 3, 2021
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