Sync client: Handle connection events #127
Merged
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This adds a mechanism for client SDKs to notify the Rust sync client that a connection has been established. Some SDKs used that event to set
connected: true
, and we can restore that behavior with this event.Similarly, this adds an
end
event to be invoked when a sync stream closes gracefully - that's kind of an unexpected event because we're already reconnecting when a token expires, but the Rust client now returns an explicit instruction to restart after a delay.