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Map status doesn't update #19976
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Could you please zip and attach your |
This covers the rare case where metadata may have changed server-side but not the beatmap itself. Tested with the provided user database to resolve the issue. Closes ppy#19976.
I still have this issue and the "Update" button doesn't appear for me ScreenshotVersion2022-901.0 Logsperformance.log client.realm |
@kafibu What you're saying is that you should have an update button because the beatmap should be "ranked" now, not qualified? The system of tracking online beatmap states was only added to the game on the 23rd July, but the beatmap in question was ranked in June. For this reason it probably wasn't correctly being tracked by the new metadata tracking. Also I'm not 100% sure if server-side we correctly trigger the update event when a map switches from qualified to ranked. I'll take a look into that. |
Please check your client again. I forced a server-side metadata update so it should also have updated on your client now. |
It still doesn't work and redownloading doesn't fix it |
Can you confirm that the issue is that the map still shows "qualified" to you? I tested with your database and it looks fine. Are you not logged in or something? You will only get metadata updates if you're logged in. |
I'm logged in |
Ok i fix it by going into the editor changing the map to force the update button appear. This is where option to manually reprocess beatmap like in stable would be nice |
The whole point is that that should not be required. |
I'd like to reopen this issue because I still experience it in version 2022.902.1 on Windows. Like previously described by @kafibu, when a beatmap changes from qualified to ranked state, the song select screen still shows the qualified state. Deleting and redownloading the map does not change this. The update button does not appear for me, unless I change beatmap parameters in the editor. Once present, the update button does work and lazer puts the beatmap into the correct state once it finishes the download. I downloaded a dozen of qualified maps to test this, in my example I'm using https://osu.ppy.sh/beatmapsets/1054988 Screen Recordings bug1.mp4bug2.mp4bug3.mp4Logs and Realm |
A server side fix for this will be deployed sometimes in the near future. It's already merged but not yet deployed. |
I don't know if this fix has been deployed yet, but assuming it has, the issue has regressed. The map GimmexGimme has been transitioned from pending to loved status, but still displays as pending in my lazer client, persisting through redownloads. Notably, when viewing the beatmap webpage through lazer, it properly displays as loved, and the beatmap leaderboard does not display in the lazer client. Screen.Recording.2023-01-27.at.9.25.50.PM.movLogs + realm: |
Type
Game behaviour
Bug description
A map that was previously loved and then got ranked can't be updated in Lazer's song select, deleting and redownloading the map doesn't change anything
Screenshots or videos
2022-08-26.15-13-39.mp4
Version
2022.821.0
Logs
performance-audio.log
performance-draw.log
performance-input.log
performance-update.log
runtime.log
updater.log
database.log
legacy-ipc.log
network.log
performance.log
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