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Add osu! hit object dim #20572
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Add osu! hit object dim #20572
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Stable would dim objects when they can't be hit (ie. the "miss" window is not active yet). This was never implemented in lazer, and causes quite large visual differences. No one has mentioned this yet, but it will definitely be one of those missing pieces which makes lazer feel different to stable.
Ah that's unfortunate. I tested with sliders before using the |
I've split the miss window out into a constant, since it's pretty constant. Can confirm that sliders are now working again. |
smoogipoo
approved these changes
Oct 5, 2022
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Stable would dim objects when they can't be hit (ie. the "miss" window is not active yet). This was never implemented in lazer, and causes quite large visual differences.
No one has mentioned this yet, but it will definitely be one of those missing pieces which makes lazer feel different to stable.
Before:
osu.2022-10-04.at.08.34.23.mp4
After:
osu.2022-10-04.at.08.30.14.mp4