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Description
I am trying to run the EyeTune window on my pc (Windows 10 os), but I am having trouble building everything in MS Visual Studio 19. I am new to building and I tried referencing the BUILDING.md file and I am a little confused. It says the following...
Building on Windows
Windows build bypasses the autogen/configure pipeline and uses the Visual Studio/MSVC files in msvc/
. See .appveyor.yml
for command line building.
Some dependencies are included verbatim (glew), while others leverage the NuGet ecosystem and are downloaded automatically (glm, sdl2).
What exactly do I need to click on in Visual Studio in order for me to execute this projectM code and see cool visuals? Is there another way to go about this? Basically, I am not trying to develop anything on this open-source app.
My end goal is to just use the app and play music with it. I downloaded projectM via the Windows Store and opened it up and it worked great! The only thing was that I cannot add any community presets (like 40,000 of them) to this - at least I don't think I can because I installed it via the MS Store and not sure if I can write to that folder to place all those extra presets. If you know how to do this, that would be my preferred method of using projectM, but if not, please help me with the Visual Studio side of things then! Thanks.