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0.3.5
Pre-release
Pre-release
Webmon 0.3.5: switch LuaJIT's compiler back on
- LÖVE 11.5 turns the JIT off on all ARM devices, so the game ran
interpreted (log: "JIT OFF"); the bridge switches it back on before the
game starts (LÖVE has already reserved its code memory by then) - Menu: "Lua compiler" toggle, applied at once and remembered (jit-off file
in the data folder) - Log: perf line adds JIT state and traces built/abandoned
- README: Speed section; bridge test covers the compiler switch