Repository navigation
0.3.7
Pre-release
Pre-release
Webmon 0.3.7: memory clean-ups spread over frames
- A clean-up no longer stops the game for up to a second: it advances Lua's
incremental collector for a quarter of each frame's time (4-30 ms) until
a fresh cycle has finished, finishing in one go only after 8 s; near the
critical level a full clean-up still runs at once - Log: clean-ups report their work time and how long they took
- Bridge test models the collector: backoff, spread clean-ups in a voxel
town, critical full clean-ups