Skip to content
A Video Game Description Language (VGDL) Implementation in Unity of the GVGAI VGDL ontology (https://github.com/GAIGResearch/GVGAI)
C#
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
docs Removed movie again Aug 22, 2019
vgdl Moved Walker to npc Sep 17, 2019
.gitignore Initial commit Jun 19, 2019
LICENSE Create LICENSE Jun 25, 2019
README.md Update README.md Aug 6, 2019

README.md

UnityVGDL

An implementation of the GVGAI Video Game Description Language (VGDL) in the Unity game engine.

Citation

If you use UnityVGDL to conduct research, we ask that you cite the following paper as a reference:

Mads Johansen, Martin Pichlmair and Sebastian Risi (2019). Video Game Description Language Environment for Unity Machine Learning Agents. In: Proceedings of the IEEE Conference on Games (CoG) 2019. http://ieee-cog.org/papers/paper_209.pdf.

Installation

Installation guide

Usage

Documentation for using the UnityVGDL framework

Contribution

Contribution guidelines for this project

You can’t perform that action at this time.