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A Video Game Description Language (VGDL) Implementation in Unity of the GVGAI VGDL ontology (
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An implementation of the GVGAI Video Game Description Language (VGDL) in the Unity game engine.


If you use UnityVGDL to conduct research, we ask that you cite the following paper as a reference:

Mads Johansen, Martin Pichlmair and Sebastian Risi (2019). Video Game Description Language Environment for Unity Machine Learning Agents. In: Proceedings of the IEEE Conference on Games (CoG) 2019.


Installation guide


Documentation for using the UnityVGDL framework


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