Strongly opinionated python project management.
This package helps you create python source trees using best practices (or at least the practices we consider as best for us) in a breeze.
Don't worry about setting up git, a makefile, usual project targets, unit tests framework, pip, wheels, virtualenv, code coverage, namespace packages, setup.py files ... Project's got you covered on all this, using one simple and fast command.
Before installing the package, you must make sure that pip and virtualenv are installed and available to be used in your current environment.
pip install edgy.project
Now, you may want to bootstrap a python package source tree.
mkdir my.awesome.pkg cd my.awesome.pkg edgy-project init
You're done with the bootstrap. You can now run:
make install make test git commit -m 'Damn that was fast ...'
If you change the Projectfile content, or update the library, you will need to run the generator again.
To better control what changes are made, I suggest that you run it on a clean git repository, then look at the dofferences using:
git diff --cached
You can then commit the generated changes.
As the headline says, we have made strong opinionated choices about how a project tree should be organized.
For example, we choose to use make to provide the main project entrypoints (install, test). We also choose to use git. And nosetests. And to put root package in the project root. Etc.
For beginners, that's a good thing, because they won't have to ask themselves questions like "What should I put in setup.py ?" or "Should I create a «src» dir or not ?". For more advanced users, it can be either a good thing if you agree with our choices, or a bad one ...
- I'm using PasteScript, isn't that enough?
- PasteScript with the basic_package template will only generate a very minimalistic tree, while we install a few tools and generate more boilerplate than it does. The fact is, we were using it before but still had a lot of repeated actions to do then, and the exact aim of this project is to automate the whole. Also, PasteScript cannot update a project once generated, while we do.
- Should I use it?
- You're a grown man, right?
- Is it stable / production ready?
- Not really relevant to this project, as it's more a development tool than something you'll use in operations. However, please note that on some points and until version 1.0, we will tune things and change the way it works to find the most flexible way to operate. Thus, if you relly on a specific implementation, updates may break things. The good news is that you'll be able to review changes using git diff --cached, and either rollback or report issues saying how much you're disappointed (and why, don't forget the why, please).
- Can I contribute?
- Yes, but the right vs wrong choices decision is up to us. Probably a good idea to discuss about it (in an issue for example) first.
- Can you include feature «foo»?
- Probably, or maybe not. Come on github issues to discuss it, if we agree on the fact this feature is good for a lot of usages, your patch will be welcome. Also, we're working on a simple way to write "feature plugins", so even if we don't agree on something, you'll be able to code and even distribute addons that make things work the way you like.
- Do you support python 3?
- Yes, edgy.project run both with python 2.7+ and python 3.4+, but we don't generate version specific code. For example, we don't support generating namespace packages that does not have __init__.py files with the python namespace package boilerplate.