Stage – a Tile and Sprite Engine
Stage is a library that lets you display tile grids and sprites on SPI-based RGB displays in MicroPython. It is mostly made with video games in mind, but it can be useful in making any kind of graphical user interface too.
For performance reasons, a part of this library has been written in C and has
to be compiled as part of the MicroPython firmware as the
_stage module, or
as a binary
_stage.mpy module. For memory saving reasons, it's best if the
Python library is also included in the firmware, as a frozen module.
The API reference is available at http://circuitpython-stage.readthedocs.io.
Please refer to the official guide on compiling external modules available at http://docs.micropython.org/en/latest/develop/cmodules.html.
The sub-directories contain example library initialization files for different platforms. You should freeze the files for the platform you target into your firmware.
- make USER_C_MODULES=../../../micropython-stage/modules CFLAGS_EXTRA=-DMODULE_STAGE_ENABLED=1 FROZEN_MPY_DIR=../../../micropython-stage/m5stack