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This repository was archived by the owner on Dec 11, 2020. It is now read-only.
ELF OpenGo has been successful playing against both other open source bots and human Go players. We played and won 200 games against LeelaZero (158603eb, Apr. 25, 2018), the strongest publicly available bot, using its default settings and no pondering.
Does this mean that only 3200 visits were used? By default settings I'm assuming this is referring to LZ's own match games settings? Can we get more details on the exact specifications and hardware used for both sides for these matches? And when stated that it played and won 200 matches, is that means it won all 200 matches that it played, or that it simply won a total number of 200 matches against an unknown number of total matches played? Can you publish the sgf for these 200 games?
Can you advise as to how strong is the raw network on 1 single playout? (can you release a binary executable for Windows, Linux?)
edit: Has the raw training data of the self played games been published?
The release article mentioned one of the objectives of this openness is to help community projects such as Leela Zero, I see no better way of doing that then releasing the raw played games and allowing LZ to immediately train on them to get stronger. (assuming it was a 200:0 match and on objective parity conditions, and not like the Deepmind AlphaZero vs Stockfish chess shenanangians)