A Unity-based application for 3D body scaling and model manipulation, designed for custom-fit product creation and 3D printing.
UnityBodyScaler/
├── Assets/
│ ├── Scripts/ # C# scripts for game logic
│ ├── Models/ # 3D models and STL files
│ ├── Prefabs/ # Unity prefabs
│ ├── Scenes/ # Unity scenes
│ └── UI/ # UI assets and scripts
├── Packages/ # Unity package dependencies
└── ProjectSettings/ # Unity project settings
- 3D avatar generation based on body measurements
- STL file import and manipulation
- Mesh simplification and optimization
- Custom user interface for measurement input
- Export functionality for individual and batch STL files
- Rotation and translation controls
- Cross-platform support (Windows and Mac)
- Unity 2022.3 LTS or newer
- C# programming knowledge
- Basic understanding of 3D modeling concepts
- Clone this repository
- Open the project in Unity
- Import required packages:
- STL file importer
- Mesh optimization tools
- Set up the development environment
- Build and run the project
- Follow Unity's coding standards
- Use meaningful variable and function names
- Comment code appropriately
- Test changes before committing
- Update documentation when making significant changes
This project is proprietary and confidential. All rights reserved.