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1.1.0

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@RandyGaul RandyGaul released this 04 Mar 23:09
· 763 commits to master since this release

What's Changed

  • SDL3 upgrade
  • cross-platform shader solution
  • runtime shader compilation support, shader compiler
  • remove aabb tree
  • remove ecs
  • support for multi-pass multi-canvas rendering in draw API via high-level command buffering
  • enable imgui docking branch
  • fleshed out more full-featured sprite helper functions
  • audio pitch modulation support
  • bug fixes in string API
  • fix high DPI display bug in SDL3 handling
  • polygon SDF rendering
  • refactor joypad API to match simpler SDL3 API
  • added alpha discard support to draw api
  • added an overridable assert handler
  • added sample code and support for external sprite sheets

PRs Contributed

New Contributors

Full Changelog: 1.0.1...1.1.0