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Builds on #4.
The vehicle can turn based on the rate that the player is turning it.
This doesn't have to worry about collision detection with anything.
The text was updated successfully, but these errors were encountered:
rbwhitaker
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Builds on #4.
The vehicle can turn based on the rate that the player is turning it.
This doesn't have to worry about collision detection with anything.
The text was updated successfully, but these errors were encountered: