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  1. Swift倉庫・SKSceneでiOSタップとOSXマウス統一 ref:... Swift倉庫・SKSceneでiOSタップとOSXマウス統一 ref: http://qiita.com/RichQiitaJp/items/79a52c55c9762b60f292
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    import SpriteKit
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    #if os(iOS)
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        import UIKit
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    #endif
  2. Swift倉庫 ref: http://qiita.com/RichQi... Swift倉庫 ref: http://qiita.com/RichQiitaJp/items/15653209b80fae14d5c0
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    class CArray2D<T> {
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      var columns: Int
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      var rows: Int
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      var array: Array<T?>   // private
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  3. Swift倉庫・SKActionでCJumpTo ref: http:/... Swift倉庫・SKActionでCJumpTo ref: http://qiita.com/RichQiitaJp/items/353dcaf62d136cc848a4
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    import SpriteKit
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    class CJumpTo: SKNode {
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        init(sprite: SKSpriteNode, targetPoint: CGPoint, height: CGFloat, duration: NSTimeInterval) {
  4. Swift倉庫・SKSpriteNodeでCButtonを作ってみました... Swift倉庫・SKSpriteNodeでCButtonを作ってみました。 ref: http://qiita.com/RichQiitaJp/items/6d6aba8483a665a0aa4c
    1
    import SpriteKit
    2
    
                  
    3
    #if os(iOS)
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        import UIKit
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    #endif