Skip to content
View rdgh0st's full-sized avatar
Block or Report

Block or report rdgh0st

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. FFT-Ocean-Godot FFT-Ocean-Godot Public

    An implementation of FFT ocean waves in Godot 4

    GDScript

  2. CookTorrance_RobDavis_411Final CookTorrance_RobDavis_411Final Public

    Implementation of BRDF Cook-Torrance Shading using the MonoGame framework, Final Project for CPI411

    C#

  3. ParticleGeneration ParticleGeneration Public

    Assignment for computer graphics class utilizing the MonoGame framework with C# and HLSL to create particles with different effects and behaviors

    C#

  4. ShellShadingChallenge ShellShadingChallenge Public

    Shell Shading implementation for Acerola's challenge. Based on the paper "Animating and Lighting Grass in Real-Time" by Brook M. Bakay.

    GDScript 2

  5. Game-Engine Game-Engine Public

    Functional 3D and 2D engine libraries can be found in the "GameEngine" project

    C#

  6. nickhildebrant/PartsNotIncluded nickhildebrant/PartsNotIncluded Public

    Unity (C#) - CPI211 Final Project

    C#