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GameObject Stacking #7

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rdpolarity opened this issue Jul 19, 2022 · 0 comments
Open

GameObject Stacking #7

rdpolarity opened this issue Jul 19, 2022 · 0 comments

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@rdpolarity
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rdpolarity commented Jul 19, 2022

Problem

It should be possible to have multiple GameObjects at a single XYZ coordinate.

Solution

When a player stacks a GameObject by either dynamically instantiating (#6) or placing a prefab on an existing object the following should occur:

  • The GameObject will change it's head icon to a group icon
  • Right-clicking will open up a gui from which you can select or remove the stacked objects
  • A check is made before placing a game object if there is an existing object at X,X,X and then appends it's data to the NBT block

Requirements

TODO

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