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august_050_build #22
remileonard
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Release Notes 0.5.0
Summary
This release significantly expands gameplay systems and visual fidelity while fixing critical mission-flow, scoring, and UI issues. Major additions include pilot ejection/crash flow, aircraft subsystem damage and warnings, chaff/flare mechanics, cloud and skydome rendering improvements, text/midgame animation tooling, and game-over/balance logic updates.
Highlights
New Features
Gameplay systems
Combat/AI/physics
Rendering/visuals
UI/text/tooling
Build/config
Fixes
Game flow and mission state
player_deadstate reset path.Scoring/killboard/end mission
Rendering and cockpit
Text/animation
DrawText.A.music_idstatic lifetime issue in debug animation player shot editing.Timing/performance
Refactors and Internal Improvements
rand()replacement with uniform distribution).Build and Toolchain
0.5.0).Breaking Changes / Behavior Changes
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