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v1.5.0

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@github-actions github-actions released this 19 Oct 09:45
· 5 commits to master since this release

v1.5.0 - 2026-10-19

Whiff detection

  • Replace the heuristic whiff detector with a learned classifier
    (whiff-gbt-v2) over each player's closest approaches to the ball
    (#295). Clean whiffs and
    disrupted attempts are now separate event kinds and counts
    (whiff_count, disrupted_attempt_count); the detector no longer emits
    BeatenToBall whiffs.
  • Count BeatenToBallCalculator events in WhiffStats.beaten_to_ball_count,
    which had stayed at 0 (#291).
  • Add the offline labeling, training, and evaluation pipeline under
    scripts/whiff_model, including Rocket Sense review-campaign playlists and
    scoring (#296).

Hardening

  • Rust core: fix replay sampling stalls, actor lifecycle and ID reuse,
    ndarray shape/window errors, float ordering, counter overflow, interpolation
    NaNs, and debug-helper panics
    (#292).
  • Bindings: Python requires 3.9+, declares numpy, and ships abi3 wheels and
    type stubs; WASM bindings return plain objects; BakkesMod FFI no longer
    aborts Rocket League on Rust panics
    (#293).
  • JS players: fix overlapping replay loads, leaked listeners and effect pools,
    seek/interpolation guards, and unbounded playlist caches
    (#294).
  • Update the Rust toolchain to 1.99.1 and dependencies within their supported
    ranges (#290).