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This is a hobby game development project, made during the COVID-19 quarantine in Italy. | ||
# A Quarantine Simulator | ||
This is a **non-finished** hobby game development project, made just by me during the COVID-19 2020 quarantine in Italy. Thanks to Asparagii that implemented the Gaussian Blur shader in GLSL for me. | ||
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Living in quarantine can be tiring, but seeing life as a game can help to find always new things to do, and to always have a goal in mind. | ||
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This project was made possible and fun thanks to the wonderful [**Godot Engine**](https://godotengine.org/). | ||
All drawings and animations were made by me, using [**Leonardo**](https://www.getleonardo.com/) and [**Krita**](https://krita.org/en/). | ||
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## Some Work In Progress Stuff | ||
![Alt text](./test_dialogue.gif?raw=true "SANS") | ||
The idea is that you have three Stats to manage: | ||
- ❤ Sanity; | ||
- ⚡Productivity; | ||
- 🔋Energy. | ||
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You have to keep them high, alternating various activities, but be aware of how to balance them! | ||
![Alt text](./mockupfinale.png?raw=true "Gameplay Idea") | ||
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The game should have taken place in the full house: this is where the project started to become too big (and less fun). | ||
![Alt text](./full_house.png?raw=true "Gameplay Idea") | ||
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Living in quarantine can be tiring, but seeing life as a game can help to find always new things to do, and to have always a goal in mind. | ||
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This project was made possible and fun thanks to the wonderful Godot Engine. |
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