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Update README.md
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rmazzier committed Mar 23, 2021
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This is a hobby game development project, made during the COVID-19 quarantine in Italy.
# A Quarantine Simulator
This is a **non-finished** hobby game development project, made just by me during the COVID-19 2020 quarantine in Italy. Thanks to Asparagii that implemented the Gaussian Blur shader in GLSL for me.

Living in quarantine can be tiring, but seeing life as a game can help to find always new things to do, and to always have a goal in mind.

This project was made possible and fun thanks to the wonderful [**Godot Engine**](https://godotengine.org/).
All drawings and animations were made by me, using [**Leonardo**](https://www.getleonardo.com/) and [**Krita**](https://krita.org/en/).

## Some Work In Progress Stuff
![Alt text](./test_dialogue.gif?raw=true "SANS")
The idea is that you have three Stats to manage:
- ❤ Sanity;
- ⚡Productivity;
- 🔋Energy.

You have to keep them high, alternating various activities, but be aware of how to balance them!
![Alt text](./mockupfinale.png?raw=true "Gameplay Idea")

The game should have taken place in the full house: this is where the project started to become too big (and less fun).
![Alt text](./full_house.png?raw=true "Gameplay Idea")




Living in quarantine can be tiring, but seeing life as a game can help to find always new things to do, and to have always a goal in mind.

This project was made possible and fun thanks to the wonderful Godot Engine.
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