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Releases: robin994/strikersVita
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Strikers Vita 1.4.0
Strikers Vita 1.4.0
Live gameplay now runs at about 59 FPS on a retail PS Vita, up from about 16-20 FPS in 1.3.
Measured on a retail Vita at 444 MHz CPU / 222 MHz GPU with this release's strikers.ini (test match, 300 live gameplay frames after 600 frames of warm-up, real-time simulation): 59.0 FPS, mean frame 16.9 ms, p95 21.4 ms, no frame above 33 ms.
What changed
Performance work contributed by @new-coke in #2:
- 3D scene rendered at 72% of 960x544 and filtered up, dropping to 64% for two seconds after a late frame
- Per-pixel range fog removed; vertex fog and affine UVs where exact; light loops bounded by the real light count; depth-only main target
- Packet conversion and presentation overlapped with simulation; off-screen packets culled; texture and constant caches; asynchronous texture/model creation
- Disc reads moved off the game thread (fixes the stutter between a goal and the celebration); crowd atlas and jumbotron loads no longer block
- Intros and replays presented at an even 30 FPS; celebrations uncapped
- Stability fixes for threads, condition variables and disc reads after standby
The tester strikers.ini now enables this performance profile (the 1.3 profile disabled it).
Install
- Install
strikers_vita.vpkwith VitaShell. - Back up
ux0:data/strikersVita/strikers.ini,cardA/andcardB/, then copy this release'sstrikers.initoux0:data/strikersVita/strikers.ini. - The game requires your own
ux0:data/strikersVita/sms.psarc, prepared as described in ASSET_SETUP.md. No game assets are included.
CapUnlocker is recommended (see the README).
vitagl_render_scale = 100 in strikers.ini restores native-resolution rendering at a large performance cost.
Known limitations
- Stable 60 FPS is not certified in every scene; please report scenes that stutter, with the scene and steps to reproduce.
- Stadium intros and replays run at 30 FPS by design.
Checksums (SHA-256)
strikers_vita.vpk:6016d33a718c39aee2f54fc7768cb0884db85cd503f30f5b061b7e2ce3eaacd2strikers.ini:821036f72850dbe59c2cda5e8616921b7841b0f13b3f67ca3d337b3021946226
Strikers Vita 1.3.0
Included
- PlayStation Vita VPK with native asset runtime, MP4 playback through SceAvPlayer, and PlayStation button glyphs.
- Clean tester configuration (
strikers.ini), with diagnostics, profiling, logging, frame captures, and FPS overlay disabled.
WARNING
- it requires CapUnlocker installed
Installation
- Install
strikers_vita.vpkusing VitaShell. - Prepare your own legally obtained game assets according to ASSET_SETUP.md.
- Place
sms.psarcatux0:data/strikersVita/sms.psarcand the attachedstrikers.iniatux0:data/strikersVita/strikers.ini. - Back up existing save data (
cardA/andcardB/) before updating.
The game ISO, PSARC, and copyrighted game assets are not included.
VPK SHA-256: dd103b6b75e239266ca092a620baf50056e3cd29750c26e1e0914503ecd5ac3b