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* Remove uncessary call to render scene Fixes #486. At least the call seems unncessary. I haven't noticed any changes in selection render behavior with or without the change. But, making the call causes an assertion to fail within Ogre when a selection tool is moused-over an image display (see #486 for details). The hack was originally added in ros-visualization/rviz@7feb02d but it's not clear if the original buggy behavior still exists without it. There's been a lot of refactoring since then. I've played around with selecting things and haven't noticed any flickering or discoloration after removing the hack. Signed-off-by: Jacob Perron <jacob@openrobotics.org> * Fix warning about unused parameter Signed-off-by: Jacob Perron <jacob@openrobotics.org>
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