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Remove uncessary call to render scene #490

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Feb 3, 2020
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Fixes #486.

At least the call seems unncessary. I haven't noticed any changes in selection render behavior
with or without the change. But, making the call causes an assertion to fail within Ogre when
a selection tool is moused-over an image display (see #486 for details).

The hack was originally added in

ros-visualization/rviz@7feb02d

but it's not clear if the original buggy behavior still exists without it. There's been a lot
of refactoring since then. I've played around with selecting things and haven't noticed any
flickering or discoloration after removing the hack.

Fixes #486.

At least the call seems unncessary. I haven't noticed any changes in selection render behavior
with or without the change. But, making the call causes an assertion to fail within Ogre when
a selection tool is moused-over an image display (see #486 for details).

The hack was originally added in

ros-visualization/rviz@7feb02d

but it's not clear if the original buggy behavior still exists without it. There's been a lot
of refactoring since then. I've played around with selecting things and haven't noticed any
flickering or discoloration after removing the hack.

Signed-off-by: Jacob Perron <jacob@openrobotics.org>
Signed-off-by: Jacob Perron <jacob@openrobotics.org>
@jacobperron jacobperron self-assigned this Dec 7, 2019
@wuffle-ros wuffle-ros bot added the in review Waiting for review (Kanban column) label Dec 7, 2019
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jacobperron commented Jan 30, 2020

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@jacobperron jacobperron merged commit 56211da into ros2 Feb 3, 2020
@delete-merged-branch delete-merged-branch bot deleted the jacob/remove_render_scene branch February 3, 2020 18:23
jacobperron added a commit that referenced this pull request Mar 5, 2020
* Remove uncessary call to render scene

Fixes #486.

At least the call seems unncessary. I haven't noticed any changes in selection render behavior
with or without the change. But, making the call causes an assertion to fail within Ogre when
a selection tool is moused-over an image display (see #486 for details).

The hack was originally added in

ros-visualization/rviz@7feb02d

but it's not clear if the original buggy behavior still exists without it. There's been a lot
of refactoring since then. I've played around with selecting things and haven't noticed any
flickering or discoloration after removing the hack.

Signed-off-by: Jacob Perron <jacob@openrobotics.org>

* Fix warning about unused parameter

Signed-off-by: Jacob Perron <jacob@openrobotics.org>
jacobperron added a commit that referenced this pull request Mar 5, 2020
* Remove uncessary call to render scene

Fixes #486.

At least the call seems unncessary. I haven't noticed any changes in selection render behavior
with or without the change. But, making the call causes an assertion to fail within Ogre when
a selection tool is moused-over an image display (see #486 for details).

The hack was originally added in

ros-visualization/rviz@7feb02d

but it's not clear if the original buggy behavior still exists without it. There's been a lot
of refactoring since then. I've played around with selecting things and haven't noticed any
flickering or discoloration after removing the hack.

Signed-off-by: Jacob Perron <jacob@openrobotics.org>

* Fix warning about unused parameter

Signed-off-by: Jacob Perron <jacob@openrobotics.org>
jacobperron added a commit that referenced this pull request Mar 11, 2020
* Remove uncessary call to render scene

Fixes #486.

At least the call seems unncessary. I haven't noticed any changes in selection render behavior
with or without the change. But, making the call causes an assertion to fail within Ogre when
a selection tool is moused-over an image display (see #486 for details).

The hack was originally added in

ros-visualization/rviz@7feb02d

but it's not clear if the original buggy behavior still exists without it. There's been a lot
of refactoring since then. I've played around with selecting things and haven't noticed any
flickering or discoloration after removing the hack.

Signed-off-by: Jacob Perron <jacob@openrobotics.org>

* Fix warning about unused parameter

Signed-off-by: Jacob Perron <jacob@openrobotics.org>
jacobperron added a commit that referenced this pull request Mar 31, 2020
* Remove uncessary call to render scene

Fixes #486.

At least the call seems unncessary. I haven't noticed any changes in selection render behavior
with or without the change. But, making the call causes an assertion to fail within Ogre when
a selection tool is moused-over an image display (see #486 for details).

The hack was originally added in

ros-visualization/rviz@7feb02d

but it's not clear if the original buggy behavior still exists without it. There's been a lot
of refactoring since then. I've played around with selecting things and haven't noticed any
flickering or discoloration after removing the hack.

Signed-off-by: Jacob Perron <jacob@openrobotics.org>

* Fix warning about unused parameter

Signed-off-by: Jacob Perron <jacob@openrobotics.org>
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RViz crashes when mouse intersects with the image plugin panel
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