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Mouse movements leading to crash with cocoa #248
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All examples have the same error for me, except for multi window, as that dispatches 3 separate threads (Which crashes even before I move the mouse) |
Multi window crash report: http://pastebin.com/a2bDTwhP |
My smallest error reproduction extern crate glutin;
fn main() {
let window = glutin::Window::new().unwrap();
let mut it = window.wait_events();
loop { it.next(); }
} Stack traces
Summary: |
Oh that's probably useful! cc @bjz |
Thanks! I'll have to fix the rust-cocoa bindings. For now we can call |
Ugh, seems I caused a regression in servo/cocoa-rs#59. It's really hard to know what needs |
And thanks for the awesome sleuthing @simnalamburt, I knew exactly what to fix! |
What are you using for the stack trace? Instruments.app? |
Wow! @bjz, thanks for your fix. Actually that was just Xcode debugger (graphical lldb frontend). I'm pretty new with OS X, even don't know what |
It would be great if you could do a tutorial on it - I prefer a graphical debugger to the command line. |
From glium/glium#425 (comment):
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