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Creating a Headless context on windows is done via EGL. Per default GlRequest::Latest is set as context attribute. On my system (HD 5770 with latest drivers) the eglBindAPI( EGL_OPENGL_API) fails, which looks like a driver bug as the EGL 1.4 is supported. Instead of creating a OpenGL 4.5 context via WGL, the EGL implementations falls back to an OpenGL ES 3.1 context.
For example the gpgpu example of glium doesn't work due to this issue.
The text was updated successfully, but these errors were encountered:
Creating a Headless context on windows is done via EGL. Per default
GlRequest::Latest
is set as context attribute. On my system (HD 5770 with latest drivers) theeglBindAPI( EGL_OPENGL_API)
fails, which looks like a driver bug as the EGL 1.4 is supported. Instead of creating a OpenGL 4.5 context via WGL, the EGL implementations falls back to an OpenGL ES 3.1 context.For example the gpgpu example of glium doesn't work due to this issue.
The text was updated successfully, but these errors were encountered: