Cocos2d-html5 is a cross-platform 2D game engine written in Javascript, based on Cocos2d-X and licensed under MIT. It incorporates the same high level api as “Cocos2d JS-binding engine” and compatible with Cocos2d-X. It currently supports canvas and WebGL renderer.
- Popular browsers: Chrome 14+, Safari 5.0+, IE9+, Firefox 3.5+.
- Mobile platforms: coming soon.
- Native App: Same piece of code can run on "Cocos2d JS-Binding Engine" without or with little modification.
- Website: www.cocos2d-x.org
- API References: [http://www.cocos2d-x.org/wiki/Reference] 4
Installing from bower (version >=3.4)
$ bower install cocos2d-html5
$ git clone git://github.com/cocos2d/cocos2d-html5.git
$ cd cocos2d-html5
$ git submodule update --init
$ python -m SimpleHTTPServer
... and then open a browser and go to http://localhost:8000/tests
- Forum: http://forum.cocos2d-x.org
- Twitter: http://www.twitter.com/cocos2dhtml5
- Sina Microblog: http://t.sina.com.cn/cocos2dhtml5