cocos2d for Web Browsers. Built using JavaScript
JavaScript HTML
Latest commit 2083141 May 9, 2017 @pandamicro pandamicro committed on GitHub Merge pull request #3485 from pandamicro/develop
Fix duplicated loading will overwrite image into loader cache



Cocos2d-html5 is a cross-platform 2D game engine written in JavaScript, based on Cocos2d-X and licensed under MIT. It incorporates the same high level api as “Cocos2d JS-binding engine” and compatible with Cocos2d-X. It currently supports canvas and WebGL renderer.

Cross Platform

  • Popular browsers: Chrome 14+, Safari 5.0+, IE9+, Firefox 3.5+.
  • Mobile platforms: coming soon.
  • Native App: Same piece of code can run on "Cocos2d JS-Binding Engine" without or with little modification.


Installing from bower (version >=3.4)

$ bower install cocos2d-html5

Running the tests (version <3)

$ git clone git://
$ cd cocos2d-html5
$ git submodule update --init
$ python -m SimpleHTTPServer

... and then open a browser and go to http://localhost:8000/tests

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