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Sample lein-droid project with Admob

How to build

  • install newer version of lein-droid. (tutorial)
  • clone this repo.
  • copy ./google_play.project.clj to your GooglePlayService lib's directory. ex) /opt/android-sdk/extras/google/google_play_services/libproject/google-play-services_lib/
  • fix :project-dependencies and :external-classes-paths in ./project.clj
  • fix ads:adUnitId attribute in ./res/layout/admob.xml If you don't have Admob UnitID, register here and get UnitID.
  • lein do clean, doall or lein with-profile release do clean, doall to build and install.

If you got error like sdk-path not found, check your leiningen's personal profiles.

ex) ${HOME}/.lein/profiles.clj:

  • :android-common already exists and contains :android {:sdk-path "..."}?
;; My sample
{:user {:plugins [[lein-pprint "1.1.1"]
                  [lein-kibit "0.0.8"]
                  [lein-droid "0.3.0-beta4"]]}
 :android-user {:plugins [[lein-pprint "1.1.1"]
                          [lein-kibit "0.0.8"]]}
 :android-common {:android {:sdk-path "/opt/android-sdk" ;; <- need, on newer version
                            :keypass "android"
                            :storepass "android"}}}

Notice: If you don't fix ./AndroidManifest.template.xml, Adview displays an error like "no permission access to internet.", when AdView inflates on release-version.

Check point

If you want to use Admob in your project with lein-droid, check and fix by these steps:

  • add some elements in ./AndroidManifest.template.xml needs by Admob. (look this sample, commented)
  • add Adview element in your layout xml. (maybe you also can add view dynamically)
  • add :project-dependencies and :external-classes-paths in your project's project.clj. it makes to found definition of classes like Adview when generating your root project's resources.
  • for testing, it's good idea to generate your DeviceID that set to AdRequest$Builder by addTestDevice method.

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