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Map Editor

A map editor for Ulmo's Adventure implemented in Java SWT

You'll need to have Java + Gradle installed (tested with Java 1.7 + Gradle 1.12)

All commands should be executed from the project root.

To build the project:

$ gradle clean build

If successful, this will create ulmo-editor-1.1.jar under build/libs

Before you run it, you'll need to edit the two properties files in src/test/resources:

  • maps.properties <- this needs to point at the maps folder in your ulmo-game project
  • tiles.properties <- this needs to point at the tiles folder in your ulmo-game project

Also tweak gradle.properties so it supports your local dev environment.

To run the editor:

$ ./mac-run.sh OR $ ./linux-run.sh

To create Eclipse artefacts:

$ gradle cleanEclipse eclipse

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A map editor for Ulmo's Adventure implemented in Java

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