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Debug captures (Actor.debugCapture, Actor.debugCaptureSync) keep payloads over 256 KiB whole. They are stored gzip-compressed and base64-encoded as { key, payload, encoding: 'gzip-base64', length, truncated } instead of being cut at 262,144 characters; up to 8 Mi characters are kept. A payload that does not compress enough keeps its first 256 KiB, now marked truncated: true with its full length. Uint8Array / Buffer payloads are stored as UTF-8 text. Captures are only active on the platform's own diagnostic runs (SCRAPELY_DEBUG_CAPTURE=1).