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2 changes: 1 addition & 1 deletion source/global-objects.md
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ The `Game` object is created from scratch and filled with data at each tick. In

## `Memory` object

Each player has access to the global object `Memory` in which he/she may store any information in the JSON format. All the changes written in it are automatically stored using `JSON.stringify` and passed from tick to tick, allowing you memorize the setting, your own decisions, and temporary data.
Each player has access to the global object `Memory` in which they may store any information in the JSON format. All the changes written in it are automatically stored using `JSON.stringify` and passed from tick to tick, allowing you memorize the setting, your own decisions, and temporary data.

Memory.someData = {...};

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