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DISCLAIMER I dont know scripting, I've tried following the example files provided in the scriptdev2 map which didnt go too well, I've taken a class in java but that's basically it so dont expect advanced understanding of what is possible and what's not. I apologize in advance for my english which is not my first language and therefore not prefect. Thanks! :)
I ran dire maul with a friend of mine the other day on my own mangoszero server (using scriptdev2 obviously) and we came across some bugs which I thought I'd share here. (Basically bugs that makes the bosses undoable/wierd)
- Tendris Warpwood casts roots and all of that but for some reason he keeps glitching trough the ground and once he casts root when under the ground he drags you down which results in a fall under the map. (This may be caused by corrupt movement maps. I've made an issue regarding this on the mangoszero github, He's still glitching trough with movement maps off tho)
- Immol'thar if I remember him correctly is just supposed to summon some eyes and do a disease. For now he only does his disease, he's doable but the issue is that his hit aura is massive, you can basically hit him from anywhere within his "arena"
- (EDIT) Guard Mol'Dar / Fengus / Slip'Kik seem to work fine.
- Captain Kromcrush. He basically is just like the guards, no spells and no yelling etc. If I remember correctly he is supposed to do thunderclap and at 50% he shouts which summons 2 "Gordok Reavers" and that's pretty much it.
- King Gordok, now here's the advanced part and I believe scripting this takes some serious effort but as mentioned before if it's just doable I dont really mind. The problem with this fight is basically that when Gordok dies, for some odd reason the entire room gets aggroed (Including critters lol). Once he's dead Cho'Rush The Observer is supposed to sit down and yell "the king is dead bla bla bla" then Mizzle the Crafty appears and declears that the king is dead and gives you the option (From a menu) to summon the Tribute Run chest. None of this happends ofc due to its complexity.
The fight in general seem to be working pretty good, King Gordok does his pushback etc (he should charge random targets aswell I believe) and Chu'Rush casts his fireballs (but does not stand still in one spot as he should).
any boss not mentioned here seemed to work fine. such as Prince Tortheldrin which does his pushback and arcane spells but misses his dialog.
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