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@IanOlin IanOlin commented Mar 10, 2016

Might end up making a second pull request to handle updated documentation.


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Ian Paul added 30 commits March 3, 2016 14:25
Made the character model a property of the character, loaded from within that object
…lso added a sprite sheet to trim for all of the animations.
slowed down refresh speed so the pacing feels better and is less dependant on frame rate

Needs to be cleaned up a little bit
…nputs before resolving them. also need to find a good distance to move during animation.
Animated the rest of the directions
Animations no longer work.
Transparency is broken and black needs to be set as transparent.
No colisions or other sprite objects have been implemented besides character
Possibly need to modify sprite sheet/frames to allow for a real walking animation.
Halliax and others added 30 commits March 10, 2016 03:37
…, fullscreen jump scare, balcony no longer ends the game
…anized some stuff better. Collision bugs maybe sort of fixed?
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2 participants