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Description
Environment
Second Life Test 7.2.2.17662967096 (64bit)
Release Notes
You are at 98.5, 252.3, 23.0 in webRTC1 located at simhost-0462d668818ec3f3b.aditi
SLURL: secondlife://Aditi/secondlife/webRTC1/99/252/23
(global coordinates 259938.0, 245500.0, 23.0)
WebRTC-Voice 2025-08-21.17114312399
Release Notes
CPU: Apple M1 Pro (2400 MHz)
Memory: 16384 MB
OS Version: macOS 15.6.1 Darwin 24.6.0 Darwin Kernel Version 24.6.0: Mon Jul 14 11:30:29 PDT 2025; root:xnu-11417.140.69~1/RELEASE_ARM64_T6000 arm64
Graphics Card Vendor: Apple
Graphics Card: Apple M1 Pro
OpenGL Version: 4.1 Metal - 89.4
Window size: 1173x815
Font Size Adjustment: 96pt
UI Scaling: 0.75
Draw distance: 296m
Bandwidth: 10000kbit/s
LOD factor: 1.125
Render quality: 0
Texture memory: 10922MB
Disk cache: Max size 2150.4 MB (73.8% used)
HiDPI display mode:
J2C Decoder Version: KDU v8.4.1
Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.24.2 / OpenAL Community / OpenAL Soft: OpenAL Soft
Dullahan: 1.21.0.202508272158
CEF: 139.0.28+g55ab8a8+chromium-139.0.7258.139
Chromium: 139.0.7258.139
LibVLC Version: 3.0.21
Voice Server Version: Secondlife WebRTC Gateway
Packets Lost: 0/11736 (0.0%)
September 12 2025 09:46:35
Description
When a user on Second Life Test 7.2.2.17662967096 (64bit), who is also using Apple silicon changes their audio input and output device for voice chat to a non-Default value, the change has no effect.
Reproduction steps
- Login with the viewer and connect to voice chat in a webRTC region
- Engage in voice chat with another user
- Open Preferences -> Sound & Media -> Voice input and output devices
- Change both the Input and Output dropdowns to a different device than before
- Hit "OK" to apply
- Engage in voice chat with another user; observe if the settings from (4) are respected
Expected results:
The new audio and input devices from (4) should take effect when applied.
Actual results:
The same audio devices are used in steps (2) and (6). In my particular cases, the original devices were "Default", and my system default is to use a USB headset for both input and output. I tried changing the device to the built-in speakers and microphone in step (4), but this had no effect.
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