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💪 SEGS - Super Entity Game Server
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Fix funky layout after Doxy generation [skip ci]
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.github/ISSUE_TEMPLATE Update issue templates Nov 1, 2018
CMakeScripts - enable bigobj when compiling with mingw (#748) Jan 31, 2019
Components Add XP Multiplier to SEGSAdmin (#806) Mar 17, 2019
Projects QoL adjustments (#809) Mar 21, 2019
Utilities addUser RPC Service and RPCTestClient (#783) Feb 27, 2019
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contrib Create contrib [skip ci] Jun 14, 2018
docker/scripts add docker and Ubuntu 18.04 support; add universal build script Oct 16, 2018
docs Added instructions for manually adding auth registry key if Cox-Auth … Mar 21, 2019
include Updating version for -dev build (#798) Mar 17, 2019
.gitignore Extend AdminRPC server and update settings_template.cfg (#745) Feb 1, 2019
.gitmodules Second attempt at adding lutefisk3d as a submodule (#672) Oct 31, 2018
.travis.yml Fix jcon build under macOS and re-enable Travis builds Nov 28, 2018
CMakeLists.txt Updating version for -dev build (#798) Mar 17, 2019
Doxyfile Fix funky layout after Doxy generation [skip ci] Mar 21, 2019 [skip ci] Revision based upon feedback in PR May 17, 2018 [skip ci] Readme: add client install, segsadmin config and some notes ( Jan 21, 2019
activate.env.template add docker and Ubuntu 18.04 support; add universal build script Oct 16, 2018
appveyor.yml Testing cache theory on appveyor. Iterated version number Oct 3, 2018


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SEGS - Super Entity Game Server

SEGS is the Super Entity Game Server. It is a free, open source (under the terms of the BSD License), cross-platform, and object-oriented suite of protocols and services designed to interface with popular super hero themed MMORPG clients. SEGS is written in C++ and facilitates common MMORPG functionality such as account and character storage to a database, account and character retrieval from a database, secure client authentication, client movement in a virtual world, and client chat.

For legal information, please see

For a list of SEGS authors and contributors, please see

Some other useful links:



SEGS needs your help! From editing README's like this one, to coding the MapServer, there are tasks that can be tackled by contributors of all skill level!

Basic instructions for compiling SEGS in Linux and Windows are above, however for more detailed visual instructions, visit

Please read and see the links below to begin:


For Help with installation and configuration of your local SEGS, please see visit us on discord at


Visit our FAQ at

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