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Source: MP3 Player
eXpl0it3r edited this page Oct 18, 2012
·
1 revision
By MickaGL
Works exclusively with the latest revision of SFML 2.
Here is a class using the library mpg123 which allows playback of MP3 files.
Works on the same principle that sf:: Music
Attention, decoding MP3 files is subject to strict licensing and is paid as part of a non-personal use.
http://www.mp3licensing.com
Mp3.h [Top]
#ifndef MP3_H_INCLUDED
#define MP3_H_INCLUDED
#include <SFML/Audio.hpp>
#include "mpg123.h"
namespace sfe
{
class Mp3 : public sf::SoundStream
{
public :
Mp3();
~Mp3();
bool OpenFromFile(const std::string& filename);
protected :
bool OnGetData(Chunk& data);
void OnSeek(sf::Time timeOffset);
private :
mpg123_handle* myHandle;
size_t myBufferSize;
unsigned char* myBuffer;
sf::Mutex myMutex;
};
} // namespace sfe
#endif // MP3_H_INCLUDED
Mp3.cpp [Top]
#include "Mp3.h"
#include <iostream>
namespace sfe
{
Mp3::Mp3() :
myHandle (NULL),
myBufferSize(0),
myBuffer (NULL)
{
}
Mp3::~Mp3()
{
Stop();
if (myBuffer)
{
delete [] myBuffer;
myBuffer = NULL;
}
mpg123_close(myHandle);
mpg123_delete(myHandle);
mpg123_exit();
}
bool Mp3::OpenFromFile(const std::string& filename)
{
Stop();
int err = MPG123_OK;
if ((err = mpg123_init()) != MPG123_OK)
{
std::cerr << mpg123_plain_strerror(err) << std::endl;
return false;
}
myHandle = mpg123_new(NULL, &err);
if (!myHandle)
{
std::cerr << "Unable to create mpg123 handle: " << mpg123_plain_strerror(err) << std::endl;
return false;
}
if (mpg123_open(myHandle, filename.c_str()) != MPG123_OK)
{
std::cerr << mpg123_strerror(myHandle) << std::endl;
return false;
}
long rate = 0;
int channels = 0, encoding = 0;
if (mpg123_getformat(myHandle, &rate, &channels, &encoding) != MPG123_OK)
{
std::cerr << "Failed to get format information for 464480e9ee6eb73bc2b768d7e3d7865aa432fc34quot;" << filename << "464480e9ee6eb73bc2b768d7e3d7865aa432fc34quot;" << std::endl;
return false;
}
myBufferSize = mpg123_outblock(myHandle);
myBuffer = new unsigned char[myBufferSize];
if (!myBuffer)
{
std::cerr << "Failed to reserve memory for decoding one frame for 464480e9ee6eb73bc2b768d7e3d7865aa432fc34quot;" << filename << "464480e9ee6eb73bc2b768d7e3d7865aa432fc34quot;" << std::endl;
return false;
}
Initialize(channels, rate);
return true;
}
bool Mp3::OnGetData(Chunk& data)
{
sf::Lock lock(myMutex);
if (myHandle)
{
size_t done;
mpg123_read(myHandle, myBuffer, myBufferSize, &done);
data.Samples = (short*)myBuffer;
data.SampleCount = done/sizeof(short);
return (data.SampleCount > 0);
}
else
return false;
}
void Mp3::OnSeek(sf::Time timeOffset)
{
sf::Lock lock(myMutex);
if (myHandle)
mpg123_seek(myHandle, timeOffset.AsSeconds(), 0);
}
} // namespace sfe
main.cpp [Top]
#include <SFML/Graphics.hpp>
#include "Mp3.h"
int main()
{
sf::RenderWindow application(sf::VideoMode::GetDesktopMode(), "", sf::Style::Fullscreen);
sfe::Mp3 musique;
if (!musique.OpenFromFile(("music.mp3"))
exit(EXIT_FAILURE);
musique.Play();
while (application.IsOpen())
{
sf::Event evenement;
while (application.PollEvent(evenement))
{
if ((evenement.Type == sf::Event::KeyPressed) && (evenement.Key.Code == sf::Keyboard::Escape))
application.Close();
if ((evenement.Type == sf::Event::KeyPressed) && (evenement.Key.Code == sf::Keyboard::P))
{
if (musique.GetStatus() != sf::SoundStream::Paused)
musique.Pause();
else
musique.Play();
}
}
if (musique.GetStatus() != sf::SoundStream::Playing && musique.GetStatus() != sf::SoundStream::Paused)
application.Close();
application.Clear();
application.Display();
}
return EXIT_SUCCESS;
}