A GPU-based renderer for the web
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bors-servo Auto merge of #3444 - emilio:task-cache, r=gw3583
Render cached render tasks in a separate pass.

This prevents us from culling out the picture that contains that render task and
making other pictures that hit the cache and need it from finding that the task
was not drawn.

This fixes https://bugzilla.mozilla.org/show_bug.cgi?id=1503373, and similar issues with line decorations and such.

I think it also allows us to get rid of the `SpecialRenderPasses` that pathfinder uses, but I've left a FIXME instead for now.

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Latest commit f8a423f Dec 23, 2018

README.md

WebRender

GPU renderer for the Web content, used by Servo.

Update as a Dependency

After updating shaders in WebRender, go to servo and:

  • Go to the servo directory and do ./mach update-cargo -p webrender
  • Create a pull request to servo

Use WebRender with Servo

To use a local copy of WebRender with servo, go to your servo build directory and:

  • Edit Cargo.toml
  • Add at the end of the file:
[patch."https://github.com/servo/webrender"]
"webrender" = { path = "<path>/webrender" }
"webrender_api" = { path = "<path>/webrender_api" }

where <path> is the path to your local copy of WebRender.

  • Build as normal

Documentation

The Wiki has a few pages describing the internals and conventions of WebRender.

Testing

Tests run using OSMesa to get consistent rendering across platforms.

Still there may be differences depending on font libraries on your system, for example.

See this gist for how to make the text tests useful in Fedora, for example.