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Vortex Engine v3.4.10 — Fire while aiming
Vortex Engine v3.4.10 — Fire while aiming
A patch for one input bug.
- A mouse button pressed while another one is held reaches the game now. In editor play, holding the right button (aim) and clicking the left one (fire) never set
LButton, so you could not shoot while aiming. A button released while another one stayed held also stayed down. The toolkit reports a second button as a pointer move, not a press, and the viewport ignored that. The viewport now routes those button changes like a normal press or release. - The exported game was not affected: it reads the mouse buttons straight from the operating system.
- A new smoke check holds the right button and presses and releases the left one, through the real event path on macOS and Windows.