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1.0.3

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@github-actions github-actions released this 29 Oct 10:19

Fixed

  • A second playFlip while the first one runs cancels the running move before it measures, so the new move starts from where the child shows and not from the old transform.
  • useSpring cuts each frame into steps of at most 1/120 s, so a slow frame (64 ms) no longer makes a stiff spring diverge.
  • animate with reduced motion sets delay and endDelay to zero too, so the final state is not held back.
  • playFlip without Web Animations leaves the child's own inline transform alone instead of leaving translateY(0px) behind.