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Hover
HoverSource
track
.gopherci.yml
.travis.yml
README.md
Screenshot.png
assets.go
camera.go
debug_shape.go
dirt.png
finishline.png
hovercraft.go
index.html
main.go
sand.png
state.go
track.go
track1.dat
vehicle0.dae
vehicle0.skp

README.md

Hover

Build Status GoDoc

Hover is a work-in-progress port of Hover, a game originally created by Eric Undersander in 2000.

The goal of the port is to run on multiple platforms (macOS, Linux, Windows, browser, iOS, Android) and improve technical aspects (e.g., support for higher resolutions), while preserving the original gameplay.

Installation

You'll need to have OpenGL headers (see here).

go get -u github.com/shurcooL/Hover
GOARCH=js go get -u -d github.com/shurcooL/Hover

Screenshot

The port is incomplete; this screenshot represents the current state.

Directories

Path Synopsis
track Package track defines Hover track data structure and provides loading functionality.

License