This is a fast C# library to validate UTF-8 strings.
We seek to speed up the Utf8Utility.GetPointerToFirstInvalidByte
function from the C# runtime library.
The function is private in the Microsoft Runtime, but we can expose it manually. The C# runtime
function is well optimized and it makes use of advanced CPU instructions. Nevertheless, we propose
an alternative that can be several times faster.
Specifically, we provide the function SimdUnicode.UTF8.GetPointerToFirstInvalidByte
which is a faster
drop-in replacement:
// Returns &inputBuffer[inputLength] if the input buffer is valid.
/// <summary>
/// Given an input buffer <paramref name="pInputBuffer"/> of byte length <paramref name="inputLength"/>,
/// returns a pointer to where the first invalid data appears in <paramref name="pInputBuffer"/>.
/// The parameter <paramref name="Utf16CodeUnitCountAdjustment"/> is set according to the content of the valid UTF-8 characters encountered, counting -1 for each 2-byte character, -2 for each 3-byte and 4-byte characters.
/// The parameter <paramref name="ScalarCodeUnitCountAdjustment"/> is set according to the content of the valid UTF-8 characters encountered, counting -1 for each 4-byte character.
/// </summary>
/// <remarks>
/// Returns a pointer to the end of <paramref name="pInputBuffer"/> if the buffer is well-formed.
/// </remarks>
public unsafe static byte* GetPointerToFirstInvalidByte(byte* pInputBuffer, int inputLength, out int Utf16CodeUnitCountAdjustment, out int ScalarCodeUnitCountAdjustment);
The function uses advanced instructions (SIMD) on 64-bit ARM and x64 processors, but fallbacks on a conventional implementation on other systems. We provide extensive tests and benchmarks.
We apply the algorithm used by Node.js, Bun, Oracle GraalVM, by the PHP interpreter and other important systems. The algorithm has been described in the follow article:
- John Keiser, Daniel Lemire, Validating UTF-8 In Less Than One Instruction Per Byte, Software: Practice and Experience 51 (5), 2021
We recommend you install .NET 8 or better: https://dotnet.microsoft.com/en-us/download/dotnet/8.0
dotnet test
To see which tests are running, we recommend setting the verbosity level:
dotnet test -v=normal
More details could be useful:
dotnet test -v d
To get a list of available tests, enter the command:
dotnet test --list-tests
To run specific tests, it is helpful to use the filter parameter:
dotnet test --filter TooShortErrorAvx2
Or to target specific categories:
dotnet test --filter "Category=scalar"
To run the benchmarks, run the following command:
cd benchmark
dotnet run -c Release
To run just one benchmark, use a filter:
cd benchmark
dotnet run --configuration Release --filter "*Twitter*"
dotnet run --configuration Release --filter "*Lipsum*"
If you are under macOS or Linux, you may want to run the benchmarks in privileged mode:
cd benchmark
sudo dotnet run -c Release
On an Intel Ice Lake system, our validation function is up to 13 times faster than the standard library. A realistic input is Twitter.json which is mostly ASCII with some Unicode content where we are 2.4 times faster.
data set | SimdUnicode AVX-512 (GB/s) | .NET speed (GB/s) | speed up |
---|---|---|---|
Twitter.json | 29 | 12 | 2.4 x |
Arabic-Lipsum | 12 | 2.3 | 5.2 x |
Chinese-Lipsum | 12 | 3.9 | 3.0 x |
Emoji-Lipsum | 12 | 0.9 | 13 x |
Hebrew-Lipsum | 12 | 2.3 | 5.2 x |
Hindi-Lipsum | 12 | 2.1 | 5.7 x |
Japanese-Lipsum | 10 | 3.5 | 2.9 x |
Korean-Lipsum | 10 | 1.3 | 7.7 x |
Latin-Lipsum | 76 | 76 | --- |
Russian-Lipsum | 12 | 1.2 | 10 x |
On x64 system, we offer several functions: a fallback function for legacy systems, a SSE42 function for older CPUs, an AVX2 function for current x64 systems and an AVX-512 function for the most recent processors (AMD Zen 4 or better, Intel Ice Lake, etc.).
On an Apple M2 system, our validation function is 1.5 to four times faster than the standard library.
data set | SimdUnicode speed (GB/s) | .NET speed (GB/s) | speed up |
---|---|---|---|
Twitter.json | 25 | 14 | 1.8 x |
Arabic-Lipsum | 7.4 | 3.5 | 2.1 x |
Chinese-Lipsum | 7.4 | 4.8 | 1.5 x |
Emoji-Lipsum | 7.4 | 2.5 | 3.0 x |
Hebrew-Lipsum | 7.4 | 3.5 | 2.1 x |
Hindi-Lipsum | 7.3 | 3.0 | 2.4 x |
Japanese-Lipsum | 7.3 | 4.6 | 1.6 x |
Korean-Lipsum | 7.4 | 1.8 | 4.1 x |
Latin-Lipsum | 87 | 38 | 2.3 x |
Russian-Lipsum | 7.4 | 2.7 | 2.7 x |
On a Graviton 3, our validation function is 1.2 to over five times faster than the standard library.
data set | SimdUnicode speed (GB/s) | .NET speed (GB/s) | speed up |
---|---|---|---|
Twitter.json | 19 | 11 | 1.7 x |
Arabic-Lipsum | 5.2 | 2.7 | 1.9 x |
Chinese-Lipsum | 5.2 | 4.5 | 1.2 x |
Emoji-Lipsum | 5.2 | 0.9 | 5.8 x |
Hebrew-Lipsum | 5.2 | 2.7 | 1.9 x |
Hindi-Lipsum | 5.2 | 2.4 | 2.2 x |
Japanese-Lipsum | 5.2 | 3.9 | 1.3 x |
Korean-Lipsum | 5.2 | 1.5 | 3.5 x |
Latin-Lipsum | 57 | 26 | 2.2 x |
Russian-Lipsum | 5.2 | 2.8 | 1.9 x |
On a Neoverse V1 (Graviton 3), our validation function is 1.3 to over five times faster than the standard library.
data set | SimdUnicode speed (GB/s) | .NET speed (GB/s) | speed up |
---|---|---|---|
Twitter.json | 14 | 8.7 | 1.4 x |
Arabic-Lipsum | 4.2 | 2.0 | 2.1 x |
Chinese-Lipsum | 4.2 | 2.6 | 1.6 x |
Emoji-Lipsum | 4.2 | 0.8 | 5.3 x |
Hebrew-Lipsum | 4.2 | 2.0 | 2.1 x |
Hindi-Lipsum | 4.2 | 1.6 | 2.6 x |
Japanese-Lipsum | 4.2 | 2.4 | 1.8 x |
Korean-Lipsum | 4.2 | 1.3 | 3.2 x |
Latin-Lipsum | 42 | 17 | 2.5 x |
Russian-Lipsum | 4.2 | 0.95 | 4.4 x |
On a Qualcomm 8cx gen3 (Windows Dev Kit 2023), we get roughly the same relative performance boost as the Neoverse V1.
data set | SimdUnicode speed (GB/s) | .NET speed (GB/s) | speed up |
---|---|---|---|
Twitter.json | 17 | 10 | 1.7 x |
Arabic-Lipsum | 5.0 | 2.3 | 2.2 x |
Chinese-Lipsum | 5.0 | 2.9 | 1.7 x |
Emoji-Lipsum | 5.0 | 0.9 | 5.5 x |
Hebrew-Lipsum | 5.0 | 2.3 | 2.2 x |
Hindi-Lipsum | 5.0 | 1.9 | 2.6 x |
Japanese-Lipsum | 5.0 | 2.7 | 1.9 x |
Korean-Lipsum | 5.0 | 1.5 | 3.3 x |
Latin-Lipsum | 50 | 20 | 2.5 x |
Russian-Lipsum | 5.0 | 1.2 | 5.2 x |
On a Neoverse N1 (Graviton 2), our validation function is 1.3 to over four times faster than the standard library.
data set | SimdUnicode speed (GB/s) | .NET speed (GB/s) | speed up |
---|---|---|---|
Twitter.json | 12 | 8.7 | 1.4 x |
Arabic-Lipsum | 3.4 | 2.0 | 1.7 x |
Chinese-Lipsum | 3.4 | 2.6 | 1.3 x |
Emoji-Lipsum | 3.4 | 0.8 | 4.3 x |
Hebrew-Lipsum | 3.4 | 2.0 | 1.7 x |
Hindi-Lipsum | 3.4 | 1.6 | 2.1 x |
Japanese-Lipsum | 3.4 | 2.4 | 1.4 x |
Korean-Lipsum | 3.4 | 1.3 | 2.6 x |
Latin-Lipsum | 42 | 17 | 2.5 x |
Russian-Lipsum | 3.3 | 0.95 | 3.5 x |
On a Neoverse N1 (Graviton 2), our validation function is up to over three times faster than the standard library.
data set | SimdUnicode speed (GB/s) | .NET speed (GB/s) | speed up |
---|---|---|---|
Twitter.json | 7.8 | 5.7 | 1.4 x |
Arabic-Lipsum | 2.5 | 0.9 | 2.8 x |
Chinese-Lipsum | 2.5 | 1.8 | 1.4 x |
Emoji-Lipsum | 2.5 | 0.7 | 3.6 x |
Hebrew-Lipsum | 2.5 | 0.9 | 2.7 x |
Hindi-Lipsum | 2.3 | 1.0 | 2.3 x |
Japanese-Lipsum | 2.4 | 1.7 | 1.4 x |
Korean-Lipsum | 2.5 | 1.0 | 2.5 x |
Latin-Lipsum | 23 | 13 | 1.8 x |
Russian-Lipsum | 2.3 | 0.7 | 3.3 x |
cd src
dotnet build
We recommend you use dotnet format
. E.g.,
dotnet format
You can print the content of a vector register like so:
public static void ToString(Vector256<byte> v)
{
Span<byte> b = stackalloc byte[32];
v.CopyTo(b);
Console.WriteLine(Convert.ToHexString(b));
}
public static void ToString(Vector128<byte> v)
{
Span<byte> b = stackalloc byte[16];
v.CopyTo(b);
Console.WriteLine(Convert.ToHexString(b));
}
- Be careful:
Vector128.Shuffle
is not the same asSsse3.Shuffle
nor isVector256.Shuffle
the same asAvx2.Shuffle
. Prefer the latter. - Similarly
Vector128.Shuffle
is not the same asAdvSimd.Arm64.VectorTableLookup
, use the latter. stackalloc
arrays should probably not be used in class instances.- In C#,
struct
might be preferable toclass
instances as it makes it clear that the data is thread local. - You can ask for an asm dump:
DOTNET_JitDisasm=NEON64HTMLScan dotnet run -c Release
. See Viewing JIT disassembly and dumps.