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v3.6.2
·
96 commits
to main
since this release
Fix map never becoming ready (blank map / no monitors on initial load)
initializeMap set mapManager.map on the map's "load" event, but load
can hang indefinitely in some environments despite the style and tiles
being independently fetchable, leaving mapManager.map null forever
and the map stuck blank. Reverted to "idle", which reliably fires.