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Void Stranger Endless Void 0.99

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@skirlez skirlez released this 01 Sep 15:56
· 60 commits to main since this release

This release is made for Void Stranger 1.1.3.

  • Added level packs
    You can now make level packs
    They can only be shared using the Copy button and pasting them with CTRL+V

  • Added Flan's Void Idol as a burden option (ported by @KyuuMetis, #17).
    A new burden made for the community mod. It allows you to swap positions with a target in front of you, without it counting as a turn.
    The burden menu entry for it was added by enn. Weirdly though, it doesn't look like it can be turned off once obtained...


  • Added "Universe" level theme
  • The level editor now retains its state when playtesting a level and returning to it
  • Added Tis statue (Art by @KyuuMetis)
  • Added new directional sprites for Orb Thing (Art by @Pyredrid)
  • Remade the credits menu
  • Added offsets for Memory Crystals and Secret Exits
    This allows you to place those objects in the same spot as another object, which you couldn't do before.
  • Added an option to disable some rendering shenanigans for the 3D cube display in the level editor
    Enable it if you were experiencing issues before.
  • Added 3D cube display for when holding several tiles at once (does not show if above option is enabled, rendering shenanigans are required for this one)
  • Added Tree object
  • Added Numbered Tile
  • Added Endless Void Rod as a chest content option (by @cyrelouyea, #20)
  • You can now leave levels by clicking a button that will appear when you hover on the top left corner with your mouse
  • Added ?
  • Added 3 new music tracks from the base game
  • Added "Judgment Jingle" by gooeyPhantasm (Gameplay music)
  • Added "EX Smooth" by B. Spaghettini (Thursday music)
  • Updated "Blossom" by gooeyPhantasm (Wednesday music)
  • Added BPM data for all songs used in the mod, so tiles/objects will animate to the beat properly for every song
  • EV's music and SFX now respect the game's audio mixing settings
  • EX music seamlessly moves between its various versions if you're in the editor and changing burdens
    It does not do this in gameplay, matching the base game. You have to get the track to replay in packs.
  • Improved level loading performance
  • I did two attempts at improving level performance so I get to write it down twice
  • You can now use your mouse to move the cursor in textboxes
  • You can now right-click a textbox to reveal its purpose, its hopes
  • Updated many animations all over the mod
  • Fixed long-standing transparency issue with level displays in-editor
  • Fixed a lot of bugs
  • ...
  • ...
  • Stack the Grubes has more cube types

To install this mod, you'll need an application that supports xdelta patching. I recommend Delta Patcher.

Apply the xdelta patch to Void Stranger's data.win file, which is found in its installation folder. (On Steam, right-click the game, Manage->Browse local files) Make sure it's the original, vanilla data.win. If you previously installed this mod, or any other, restore the original data.win first. in order to uninstall the mod, bring back the original data.win in any way (either keep a backup, or on Steam, find and press verify integrity of the game files).

On Steam only, you can keep your original data.win by patching a copy of it, naming it "ev_data.win", and adding -game "path\to\ev_data.win" to the game's launch options.

Your save file will not be touched by the mod, and you can install and uninstall the mod without anything happening to it.