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The behavior with (connect ->) disconnect -> connect in xhr-polling is undesirable/error-prone. It once also produced an error on the server-side (sth. like session not found).
I don't know how facebook does it, but I think they implement their chat application foremost with long polling (even getting rid of the annoying pageload animation of the cursor on chrome). So far, I only found websocket/flashsocket to be stable enough for production.
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