Skip to content
Software Magico edited this page May 30, 2024 · 10 revisions
Kendo Tournament Manager v2

What is Kendo Tournament Manager v2?

Kendo Tournament Manager v2 is a versatile tool suitable for tournaments of various sizes, designed to streamline event organization for kendo clubs. Drawing on experience gained from diverse competition structures over the past 15 years, this software's previous version has been refined to offer enhanced flexibility, prioritizing seamless integration with your club's specific needs.

History of Kendo Tournament Manager v2

The history of Kendo Tournament Manager v2 traces back to its predecessor, the Kendo Tournament Generator [1] [2]. This latest version represents a complete reconstruction, leveraging modern technologies to transform it into a web application rather than a desktop one. This transition offers several advantages, including improved device compatibility and synchronization capabilities across different platforms through centralized cloud storage.

What is Kendo Tournament Manager v2 for?

The Kendo Tournament Manager v2 serves as a comprehensive platform for individuals with technical skills who are seeking to efficiently manage all aspects of their tournaments. This tool is ideal for those looking to handle club members' statistics and provide them with valuable feedback such as global rankings, achievements, and more. By using KTMv2, you can track all events within your club while incorporating elements of gamification.

Why using Kendo Tournament Manager v2?

Primarily, using a digital tablet instead of homemade paper sheets can greatly enhance your ability to manage your preferred scoring system conveniently from anywhere and at any time. In addition to this key benefit, there are several other advantages:

  • When setting up a private tournament in your club, you can save significant time by preparing it in less than two minutes if all participants are already registered in the database. More information on how to do this can be found here.

  • During the tournament, you can efficiently update scores with just one click on your tablet. Detailed instructions on how to do this can be accessed here.

  • The system automatically calculates scoring and rankings, which can be particularly helpful in medium to large tournaments where manual calculations could become cumbersome.

  • You have the advantage of tracking the progress of your club members through various statistics provided individually or by team. These statistics cover not only single tournament data but also global statistics accessible by participant. For more details, refer to this link.

  • By utilizing these digital tools, you have the potential to increase participation from individuals in your events.

  • To enhance participant engagement in your events, feedback can now be collected and utilized to create a more competitive environment where individuals can compare their performance.

  • An idea for gamification has been implemented to boost participation levels. You may access this concept here.

What is required to run this tool?

To operate this tool, proficiency in deploying applications on a server is required for cloud-based applications. It is advisable to seek assistance within your club from someone knowledgeable about servers, clouds, and web applications. This tool functions as a standard web application and can be easily installed by individuals with some experience in the field.

Additionally, you will need some hardware resources. A server connected to the internet with either a domain or public IP address is necessary. A basic Raspberry Pi device suffices if available, or alternatively, any cloud hosting solution can be suitable. The choice of solution and hardware lies with you as we solely provide the software. Note that the server does not have to be hosted within your club; it can reside in a professional setting or even on a home computer accessible online.

Accessing the system from your club only requires a tablet or laptop with an up-to-date browser; no specific requirements are needed for these client devices apart from browser compatibility.

Clone this wiki locally