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v2.0.8 - perfomance update
MLSAC 2.0.8
A performance update: MLSAC now takes noticeably less time on the server's main thread. Recommended for all servers, especially large ones.
Changes
- Lower main-thread load. Several per-tick and per-packet checks are now cached or skipped when there is nothing to do: connection checks, ban animations, region checks and probe bookkeeping. In our profiles this cut MLSAC's main-thread time by about a third.
- Lighter ping handling. Latency pings are now prepared and sent on the network thread instead of the main thread, in the same order and at the same moment as before. If you ever need the old behaviour, start the server with
-Dmlsac.ping.send=baseline. - Stability. Smaller fixes and additional tests.
Compatibility
- Paper / Purpur / Spigot 1.16.5 – 26.2, Folia 1.21.11 and 26.2
- Java 17+ (
java17build) or Java 21+ (java21build); Minecraft 26.x servers need Java 25 - Your existing
config.ymlkeeps working, no changes needed
Questions or issues: open a ticket at mlsac.net.