You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Jan 28, 2021. It is now read-only.
ignoring the template because this is philisophical, YOLO.
The m.o. of this library is to try to return fresh data using moduleQueried. That's great, but it doesn't leave much room for failure. In other words, take getLatitude:
//Get the current latitude in degrees
//Returns a long representing the number of degrees *10^-7
int32_t SFE_UBLOX_GPS::getLatitude(uint16_t maxWait)
{
if (moduleQueried.latitude == false)
getPVT();
moduleQueried.latitude = false; //Since we are about to give this to user, mark this data as stale
return (latitude);
}
Now, what if a call to getPVT fails? moduleQueried.latitude will still be false, but we'll just steam right ahead and return.. something. It might be super-super-stale data or the init data, there's no way to know.
I'm using iTOW as a way to sniff "last updated time", but it's a bit of a hack.