Small experiment with webgl (and the excellent three.js framework) that renders the map from GTA1.
- Download Grand Theft Auto 1 from http://www.rockstargames.com/classics/
- Install the game
- Copy NYC.CMP and STYLE001.G24 from GTADATA/ into the data/ directory.
- Run build.py. (This will extract map data and textures and store them in the _build/ directory)
- Run serve.py. (Starts a webserver to deliver the files in the _build/ directory)
- Open localhost:8000 in your browser
- DMA Design for GTA (and providing valuable documentation on file formats; "CityScape Data Structure")
- Corrections to the DMA docs from the GTACars author(s)
- Michael Mendelsohn: The unofficial Grand Theft Auto Reference Handbook
- MasterOfJOKers